![]() ![]() on the main screen on GX, click on the icon with "wii box/channel" and enable the "Channel on emuNand" checkbox. Go to GX settings > Feature > Install wadĥ. launch GX and create a dump of your nandĤ. place the wad on your SD card (anywhere, but usually in \wad\ folder)ģ. You don't need to create ISO Forwarders anymore, so don't follow your tutorial.Ģ. Try pointing the "Emu Nand Channel" path in the "User path menu" to SD:\īe aware that not all wiiware or VC games will work.Īlso, USB Loader GX can list and launch channels directly from the NAND and the emulated NAND. Redump your Wii nand by using the loader's dump feature,Ģ. Your main problem with your current dump is that the Nand is on SD:\ and not in SD:\nand\ġ. The default path for extracted NAND path is : SD:\nand\, but you can of course change this path in the loader's setting. You need to create a new dump of your Wii by using the integrated "NAND Dump" feature in USB Loader GX settings. The conversion process is different between homebrews/cIOS.ĭump working with Mighty Channel will not work 100% with USB Loader GX. In order to store this files on a FAT32 drive, these incompatible characters have to be renamed and automatically converted when the Wii is reading the EmulatedNAND. Some games are using these characters on the Wii's NAND, for example for savegame's filename. The reason is that the FAT32 format doesn't accept some characters (these one: "/\*?|: ) ![]() Then, know that USB Loader GX is using a slightly different NAND dump format.ĭump done with SimpleFS dumper, or extracted Bootmii dump are not working correctly. First, fix your missing dol file (place usb loader GX here : \apps\usbloader_gx\boot.dol ) ![]()
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